The innovation that I decided to review is the Smartboard. The Smartboard is a large whiteboard that uses touch technology for detecting user input (e.g. scrolling interaction) that are equivalent to normal PC input devices, such as mice or keyboards. A projector is used to display a computer's video output onto the whiteboard, which then acts as a huge touchscreen. The Smartboard usually comes with 4 digital writing utensils that use digital ink replacing the traditional whiteboard markers. The digital ink works by using an active digitizer that controls the PC input information for writing capabilities such as drawing or handwriting.
Within my classroom, we use the Smartboard to introduce assignments, take tests, listen to music, play educational games, and to display the day’s lessons. When I get ready to introduce the new assignment, the Smartboard is large enough for the students to see and follow exactly what I am doing. The students are allowed to introduce many of the lessons. In many cases, the students learn from each other better then the teacher. Taking tests as a whole group or individual, the students use Quia. They go to the board and answer the questions together. After taking the test they are scored as a whole group or individual. Throughout my class, I stream Classical music via MPR radio. At first, the students didn’t like it, but now they ask when it isn’t playing for me to turn it on. Engaging Learners the SMARTBOARD Way has many interactive educational games for the students to play; this is beneficial if they finish their assignments early. They are able to do educational things in front of the other students. This gives an incentive for those to finish their assignments in a timely fashion. My county uses standard based bulletin boards to display the standard, opening, work period, and closing. Instead of writing this information on the whiteboard, I type it using the Notebook Software Technology and it shows for the entire class.
I chose the Smartboard because I just received one in my class a few months ago. Having it in my class has helped me make my lesson more interesting and interactive. The students can stand up in front of the class and do their work. Since it is a touch screen it makes learning more fun versus sitting at your own computer and doing work.
Gabriel Tarde and Imitation is the diffusion study that correlates with the infusion of the Smartboard into my classroom. Roger’s (2003) proposed, Tarde’s key work, “imitation,” implies that an individual learns about an innovation by copying someone else’s adoption of the innovation, implying that diffusion is a social process of interpersonal communication networks. The Smartboard has been around since 1991 and it has taken years for it to become a fixture in most classrooms. Of course, many people don’t realize how beneficial it is to the students of today. This is the first year that our school has had the Smartboard in the classrooms. The teachers realize how important it is to the way they deliver their lessons. The students are engaged and willing to learn because it is similar to a television or video game.
References Rogers, E. M. (2003). Diffusion of Innovations (5th ed.). New York: Free Press.
Smartboard Interactive Whiteboard. Retrieved on December 17, 2009, from http://en.wikipedia.org/wiki/SMART_Board
Smart Boards
Final Presentation Video
Final Presentation
Week 6 Storyboard with S Curve
Week 5 Storyboard on Smart boards
Storyboard on Smart boards
Innovations
The innovation that I decided to review is the Smartboard. The Smartboard is a large whiteboard that uses touch technology for detecting user input (e.g. scrolling interaction) that are equivalent to normal PC input devices, such as mice or keyboards. A projector is used to display a computer's video output onto the whiteboard, which then acts as a huge touchscreen. The Smartboard usually comes with 4 digital writing utensils that use digital ink replacing the traditional whiteboard markers. The digital ink works by using an active digitizer that controls the PC input information for writing capabilities such as drawing or handwriting.
Within my classroom, we use the Smartboard to introduce assignments, take tests, listen to music, play educational games, and to display the day’s lessons. When I get ready to introduce the new assignment, the Smartboard is large enough for the students to see and follow exactly what I am doing. The students are allowed to introduce many of the lessons. In many cases, the students learn from each other better then the teacher. Taking tests as a whole group or individual, the students use Quia. They go to the board and answer the questions together. After taking the test they are scored as a whole group or individual. Throughout my class, I stream Classical music via MPR radio. At first, the students didn’t like it, but now they ask when it isn’t playing for me to turn it on. Engaging Learners the SMARTBOARD Way has many interactive educational games for the students to play; this is beneficial if they finish their assignments early. They are able to do educational things in front of the other students. This gives an incentive for those to finish their assignments in a timely fashion. My county uses standard based bulletin boards to display the standard, opening, work period, and closing. Instead of writing this information on the whiteboard, I type it using the Notebook Software Technology and it shows for the entire class.
I chose the Smartboard because I just received one in my class a few months ago. Having it in my class has helped me make my lesson more interesting and interactive. The students can stand up in front of the class and do their work. Since it is a touch screen it makes learning more fun versus sitting at your own computer and doing work.
Gabriel Tarde and Imitation is the diffusion study that correlates with the infusion of the Smartboard into my classroom. Roger’s (2003) proposed, Tarde’s key work, “imitation,” implies that an individual learns about an innovation by copying someone else’s adoption of the innovation, implying that diffusion is a social process of interpersonal communication networks. The Smartboard has been around since 1991 and it has taken years for it to become a fixture in most classrooms. Of course, many people don’t realize how beneficial it is to the students of today. This is the first year that our school has had the Smartboard in the classrooms. The teachers realize how important it is to the way they deliver their lessons. The students are engaged and willing to learn because it is similar to a television or video game.
References
Rogers, E. M. (2003). Diffusion of Innovations (5th ed.). New York: Free Press.
Smartboard Interactive Whiteboard. Retrieved on December 17, 2009, from http://en.wikipedia.org/wiki/SMART_Board